Littlest Pet Shop
Project Name:
While working at Suit Up Games, I was brought on to flesh out the world of Littlest Pet Shop. This eventually turned into leading the world design for the game. The game's art style was already decided on, so I had to significantly adjust in order to match the cute and toy-like style that gives Littlest Pet Shop its colorful personality.
Responsibilities:
Lead the Level Design and Art Pass for the City, Farm, Hiking Area, Mountain Town, Cliffside, and Winter Mountaintops.
Supervising the Level Design and assisting in the Art Passes for the Red Rocks and Botanical Gardens locales.
Greyboxing environments.
Art and Lighting passes.
Art Assets (Prop modeling, 2D textures, optimization).
Optimizing environments for mobile performance.
Role: Level Designer, 3D Art Generalist
Company: Suit Up Games, Hasbro